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Jupiter hell strategy1/12/2024 ![]() Add to that the ammo issues, and I just feel that the chaingun is vastly out-performed by the 7.62 AR at all ranges ,for almost all characters (only a few master trait exceptions come to mind).ĪMF with marine is indeed important. Then, even against really tough opponents that survive that first turn, it's quite rare that the chaingun dispatches a target a turn faster than a 7.62 does.Īll put together, it equates to the 7.62 having *tons* of situations where it kills a target in a single turn (at all ranges) but a chaingun doesn't, and very very few situations where a chaingun kills a target faster than a 7.62 (particularly when armour is factored in). pre-plasma/hyperblaster) have 30ehp (effective hitpoints), and that means chainguns taking 2 turns vs a 7.62 AR's one turn. The most important part about that, for me, is that the 7.62 is already killing most targets in a single turn of firing, many enemies in europa (ie. The chaingun really REALLY has to be firing for more than 1 turn to outperform the 7.62 AR. Furthermore, they eat more ammo and do terribly vs armour. They are weaker up-close, weaker at range 2/3/4 (because 7.62 assault rifles do full damage at those ranges), and even at range 5 and 6 the chaingun *still* does less damage than the 7.62 AR. More importantly, I don't think there is a single range where chainguns outperform 7.62 assault rifles without winding up first. Chainguns are far less accurate at close range. We're probably defining 'midrange' differently. ![]() Thanks for the feedback! Much appreciated. I think your guide is studded with that sort of interesting, insightful information. That is the sort of insight some one can use and re-use. For example your earlier discussion on manipulating LoS and cover is great, and how to read a room and reach a decision on what to do. I really enjoyed the way you broke situations down into their component pieces with your reasoning/game sense attached as commentary. ![]() I don't want to give a paragraph by paragraph critique in this way, but from what I saw, your guide would be greatly improved by editing out a lot of the fluff statements. You are already starting with the most threatening weapons down to the least, so turning it into something like ![]() Consider placing it more prominently.Ĭonsider turning segments that are essentially lists (like 'checking enemy firearms') into a more streamlined bullet pointed list. You've also buried some great information at the end under a parenthetical, that is the sort of meat-and-potatos tactical advice I would want from a guide. The segment 'opening a door' would benefit from an image or even a simplified ASCII drawing. Consider what the purpose of each paragraph is, what are you trying to communicate? The paragraph 'tackling a room of hostiles', for example, communicates nothing.Ĭonsider visual aids. Introduce yourself, the game, and the aim of the guide. Everything before your 'Tactics' header should be two paragraphs at a maximum. If you already own one, you can get the other at an extra 10% discount (on top of any other discounts that might be active at the time).Critique: way too much fluff and introductions. Win Odin’s favor and secure your place in Valhalla! Lead your Viking clan through hardships of the frozen north, season by season, year after year. with shotguns!įrozenheim is a serene Norse city builder with elaborate management gameplay and RTS tactical combat. Rip and tear zombies, demons, and heavy metal monstrosities with chainguns and chainsaws. ![]() Jupiter Hell is a turn-based shooter from the depths of cosmic hell, built on a classic roguelike framework updated with modern 3d graphics. Because after all, why wouldn't you want to try something different? It's a low-fantasy RTS bundled with a horror/Sci-Fi roguelike. If you love ordering around broad-shouldered Vikings, you may also like to control every careful step of a bad-ass space-marine. If you enjoy modern RTS games, you may get a kick out of discovering traditional roguelikes. If you like strategy, chances are you also like tactics. ![]()
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